Alt-BEAM Archive

Message #12220



To: alt-beam@egroups.com
From: "Joe Tochka" eyOr@beld.net
Date: Mon, 20 Mar 2000 18:39:58 -0500
Subject: [alt-beam] Re: banners@beambotix


quick tip: use <.a href="adress_here" target="_blank">link<./a>
so that even when people click on the banner they are still on the website, and the sponsor will have its own window.

>It would help a great deal
>if you guys could "support our sponsors" by
>clicking on the banner, allowing
>the page to load, and returning to
>beambotix



12221 Mon, 20 Mar 2000 22:54:19 GMT [alt-beam] Re: all powerful light beam@sgiblab.sgi.com "Mike Kulesza"
A typical 500W Halogen is what I use...


___________________________
Mike Kulesza
www.geocities.com/beambotix

______________________________________________________



12222 Mon, 20 Mar 2000 18:49:20 EST [alt-beam] Re: ....yet again..... beam@sgiblab.sgi.com BUDSCOTT@aol.com >Please forgive my density, but I feel I must keep asking this question until
> I understand the answer. Thanks to all of you that have trie to answer my
> past questions......

no problem

>but yet again....in the enclosed diagram, one of the
> power leads goes to the
> (+ plus) sign, where does the other go?........where is the (- neg) symbol?

The down arrows are negative (or ground as it is more commonly refered to)

>Is this a Bicore, MicroCore, or UniCore? All the "stuff" inside the outline
>of the chip.......

UniCore, hard to tell without a webpage or somekinda description though

>is that internal to the chip or are those parts and
> connections to be fabricated and soldered?

The only thing that is internal to the chip is inverters, little triangles.

> I still don't understand about
> ground.......where do you connect the 1G and 2G pins? The R1 resitors that
> just end in an arrow head......where do they connect?

Like before, ground is negative, negative is ground, so hook negative to the
arrows.

> I am electronically
> challenged, but want to learn and build one of these things.....I have
> studied the FAQs and looked at the tutorials.....really. Thanks for your>
> help......JWS. <<240UCORA.gif>>

Good luck!

-Spencer



12223 Mon, 20 Mar 2000 18:24:51 EST [alt-beam] Re: Question about vibra-popper mechanics beam@sgiblab.sgi.com BUDSCOTT@aol.com Think of it as a solenoid pulling in rapidly with a wieght on the end, the
intertia of the pulling would cause the object to move forward (an object at
rest tends to stay at rest). then you reset the solenoid with a rubber band
that wouldn't cause much inertia. this is the net motion you acheive.

-Spencer



12224 Mon, 20 Mar 2000 18:31:16 EST [alt-beam] Solar panel solder beam@sgiblab.sgi.com BUDSCOTT@aol.com I was tryin to solder my rat shack solar panel today when i discovered that
one of the non tinned sides was a real pain to solder. I eventually gave up
when i decided that anymore heat would destroy the panel. Whats the deal? are
these panels made some specific way so that it is impossible to solder to the
one side? I'm gonna use it to boost current for one of my photovores (even
though my dad reamed me sayin, "its not gonna work, blah blah blah, you gotta
equilize the currents and light coming to the cell, blah blah blah," whether
he's right or not i'm still pissed at him for being sucha jerk about it)

-Spencer



12225 Mon, 20 Mar 2000 19:01:59 -0500 all powerful light Aaron Letts
> Light is the food of BEAM robots. Natural sunlight is
> by far the best (I'm sure everyone has tested this).
> But it isn't always bright and sunny out. Most of the
> time people use lights. I was just wondering what the
> best sourse of light is (excluding sunlight). Do any
> types of light ruin the solar cell or anything like
> that? What type gives you the most punch?
> Thanks,
>
>
>
>
> Aaron
>
> _______________________________________________________
> Do You Yahoo!?
> Get your free @yahoo.ca address at http://mail.yahoo.ca

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