Alt-BEAM Archive
Message #08519
To: beam@sgiblab.sgi.com
From: "Richard Caudle" richard@cqc.com
Date: Mon, 20 Dec 1999 21:17:01 -0500
Subject: [alt-beam] Re: Keeping things simple...
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> Hehe, that's a good question! What are we arguing for?! :)
> =
> jester96beam@iname.com wrote:
> > =
> > BTW, WHY exactly do the bots need to know how far away an obstacle is? =
Am I missing something?
> > =
> > Chris
Chris' question is almost exactly what started this whole thing 42+ posts a=
go. My point was that it's unnecessary to do that, because we don't even d=
o it. Things kinda went nuts from there. We did learn the difference betw=
een right-brained (analog) and left-brained (digital) thinking! :) =
One last thought: If Anthropomorphism is the humanization of non-human thi=
ngs, what is the non-humanization of human things? Progress?
Richard (Analog Kid)
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>
> Hehe, that's a good questio=
n! What =
are we arguing for?! :)
>
>
href=3D"mailto:jester96beam@iname.com">jester96beam@iname.com wrote:
>> =
>
> > BTW, WHY exactly do the bots need to know how far away a=
n =
obstacle is? Am I missing something?
> >
> > =
Chris
Chris' question is almost exactl=
y what =
started this whole thing 42+ posts ago. My point was that it's unnece=
ssary =
to do that, because we don't even do it. Things kinda went nuts from =
there. We did learn the difference between right-brained (analog) and=
=
left-brained (digital) thinking! :)
One last thought: If =
Anthropomorphism is the humanization of non-human things, what is the =
non-humanization of human things? Progress?
Richard (Analog =
Kid)
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