Alt-BEAM Archive

Message #06098



To: beam@sgiblab.sgi.com
From: Richard Piotter richfile@rconnect.com
Date: Wed, 15 Sep 1999 23:26:23 -0500
Subject: [alt-beam] Chloroplast SE


Do you have a link for the schematics/parts list for the chloroplast SE.
i got the 2 PCBs in the mail. I forgot you were sending them and didn't
realize what they were till I looked at them. NICE!!!

It looks like 4 parts. I understand V (+) & (-) and M (+) & (-). I
Assume C (+) & (-) are for the capacitor as well. There are 2 closely
spaced pins underneath the R1 position. What are those. I heard it has
a steady 5 volt supply for powering chips. is that what those pins are
for? The values of the 4 (???) components would be helpful.

Just curious, but can it handle a 9 volt 60 mA power supply? I have the
6x6 inch panel from All Electronics, and I'd like to make a robot using
it. I need an SE to run a Bicore or a Unicore and two MAXON motors (the
ones that MECI sold).

I look forward to trying out this type of SE.


Craig Maynard wrote:
>
> No problem, Jim... If anyone else wants one, just email me!
>
> Craig
>
> JVernonM@aol.com wrote:
> >
> > In a message dated 8/25/99 10:08:14 AM Eastern Daylight Time,
> > richfile@rconnect.com writes:
> >
> > > I too would like to solarize a bicroe based robot. I've got now
> > > expirience with solar powered bicore devices. I realy have no clue what
> > > kind of capacitor is ideal, or if the bicore recieves power at all times
> > > and only the motor uses the cap, or what??? I simply have never done
> > > this before. if anyone has recomendations as to how the SE and Bicore
> > > are connected, please, do tell!
> > This is fairly simple and straight forward. To get LEDs to blink at night,
> > hook a D1 power outlets to the Bicore power inputs. Hook your LEDs to the
> > Bicore motor outputs and you are in bidnez. Use a 1F gold cap for about an
> > hour of blinking. Use the HC chip. If you are running in the daylight, then
> > substitute a PM1 for the D1. Hook it to your Master Bicore power leads. That
> > would work for a 2 motor Master slave walker, but I'm not sure of the best
> > configuration for 3 or more motor designs. That sounds like a question for
> > the Wilfmiester. Don't forget those motor drivers.
> > By the way, I just got 2 Chloroplast Solar Engine PCBs in the mail today.
> > Sleek and black. I'm gonna try switching them out for the PM1, which I've
> > always had trouble getting to run anything with more torque than a pager or
> > Walkman motor. Adjustable trigger level and a uC reserve of 5 volts, I can't
> > wait to start building. Thanks Craig!
> > Jim

--


Richard Piotter
richfile@rconnect.com

The Richfiles Robotics & TI web page:
http://richfiles.calc.org

For the BEAM Robotics list:
BEAM Robotics Tek FAQ
http://people.ne.mediaone.net/bushbo/beam/FAQ.html



6099 Thu, 16 Sep 1999 05:52:22 GMT [alt-beam] Re: efficient gearmotors beam@sgiblab.sgi.com "Jason -"


>From: Dave Hrynkiw
>Reply-To: beam@sgiblab.sgi.com
>To: beam@sgiblab.sgi.com
>Subject: Re: efficient gearmotors
>Date: Wed, 15 Sep 1999 09:51:17 -0600
>
>At 04:11 AM 9/15/99 , Jason - wrote:
>>I would really like to know why in a walker that uses servo need to have a
>>mechanical stop while a walker that uses a bgmicro gearmotors dont need
>>it...thanks....
>
>
>It all depends on the physical layout of the motors on the walker. You will
>notice that many of Mark's walkers have stops arranged to hit the legs (ie:
>Stryder), and many others don't (ie: Walkman).
>
>In general, if you can expect gravity to help pull the motor leg into the
>appropriate position, you don't need the stops. With Walkman, it's the
>angle of the motor in respect to the horizontal surface that does this.
>Same with many of his later "Unibug" walkers. With some, the front leg
>motor is all lift (which gravity pulls the body back down - natural
>assist), and the rear is all thrust, and requires stops and/or springs to
>assist going back into neutral position).
>
>Take a close look of the pics of Mark's bots - you'll see it.
>
>BTW - sorry to all about the lack of web update. Be assured that I'm
>working on it on a daily basis, and the totally new site will be up in a
>week or two.
>
>Regards,
>Dave
>
well actually i dont really understand it by the meaning of gravitational
pull.....well maybe mark has this idea but what about other beamers like
darrel johnson his solar walker didnt need any stops......and if someone out
there knows......maybe wilf could whip out a circuit about a leg that stops
before it the walker falls on to its butt....so any other comments from
other walker fans?thanks a lot dave for answering me.....

jason

______________________________________________________



6100 Monday, 13 September 1999 12:19 Re: 555 simulator beam@sgiblab.sgi.com Andreas Forsblom
>
>
>Bob Shannon wrote:
>>
>> Ahhh,
>>
>> Has anyone scanned that 555 file?
>
>Yes, it's a trojan.
>http://www.Europe.DataFellows.com/v-descs/dthroat.htm
>
>However you won't find anything if you scan it.
>You'll have to run it, and then scan your \windows\temp\ directory.
>
>And BTW if you take a close look at the headers you'll notice that
>"Robert Fryer" and "Ben", who posted the question about the simulator 5
>minutes earlier had the same IP. Interesting.
>
>
>>
>> It's set off quite a few alarm bells. Don't run it.
>>
>> Slip wrote:
>>
>> > > Hi
>> > > This is one that I use
>> > > (555 simulator)
>> >
>> > Please use a bit of common sense when posting files. Personally that
was a
>> > bit large of a file to attach, expecially when only *one* poster asked
for
>> > it. Remember that replying to the message replies to the entire group.
>> >
>> > Thanks for lettin' me vent....
>> > -Jamie
>
>--
>Andreas Forsblom
>aforsblo@nettilinja.fi
>http://www.nettilinja.fi/~aforsblo/
>eof.

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