Alt-BEAM Archive

Message #05194



To: beam@sgiblab.sgi.com
From: Bob Shannon bshannon@tiac.net
Date: Fri, 09 Jul 1999 09:10:08 -0400
Subject: [alt-beam] Re: Something funny with the 1382 voltage triggers?




Steven Bolt wrote:

> On Thu, 8 Jul 1999, Bob Shannon wrote:
>
> [ Emergent behaviours ]
>
> > > The idea is to make such behaviours happen by design rather than
> > > accident, but I haven't the foggiest how that might be achieved.
> > > And everybody else appears to be just as much in the dark, so far.
> >
> > Actually the criteria for a system to exhibit emergent behaviors is fairly
> > easy to define. If you study chaos theory, and chaos producing circuits
> > you will find that as soon as we have 3 (or more) variables in a non-linear
> > system, chaos is a given and emergent behaviors are produced.
>
> I'm aware of that, but afaik it so far doesn't translate to `bots
> with increased performance, except by accident.

I'm finding otherwise.

The key may be that thinking of Nv's as nerons vastly overestimates the Nv.
We should not be thinking of a photovore as a 2 neuron 'creature', its
phototropisim
is no better than many single celled creatures (that are phototropic in 3D).

What I've done is to use the chaotic control systems in geometric arangements
that
match the physical body of the device. By selecting the chaotic attractor and
geometery
is fairly simple to get controlled behaviors.

At least with the geometeries I've tested so far, which is very few.

> ---8<---
> > I have translated some of these principles into a scalable
> > microcore/bicore array that drives my 'Motion' contest entery.
> > It works.
> >
> > I'll be putting it on-line quite soon.
>
> Scalable in what way? You sound almost like Mark T. Papers Real
> Soon Now :)
>
> Best,
>
> Steve

Cheap shot Steve.

Its my contest entery, so I, unlike Mark have a set date for release.

Scalable in that higher ordered physical geometeries (of motive drivers) also
extend
the chaotic control circuitry without coherency problems seen in larger Nv
systems.

But behavioral complexity is not a direct function of scaling the device and
controller.
Behavioral complexity is a function of the chaotic attractor and the geometery.
There are
a number of things in this design that are at odds with the thinking outlined in
Living Machines.



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