Alt-BEAM Archive

Message #04383



To: beam@sgiblab.sgi.com
From: Bumper314@aol.com
Date: Thu, 10 Jun 1999 23:03:26 EDT
Subject: [alt-beam] Re: Turning a walker


In a message dated 6/10/99 7:53:00 PM Pacific Daylight Time,
nigel.joyce@qr.com.au writes:

> Hey guys,
> All this talk about how to get a walker to turn. It's
> simple, do the same thing as a 4 legged walker in nature does, ie. a dog
for
> example. It does not change it's gait to turn a corner. (could do, a bit)
> What a dog does is keep the same gait and just bend at the middle, down the
> spine. So have a standard 2 motor walker add a waist hinge, and add a
motor
> controlled by a head that turns the waist using 90 degree gears or
something
> like that. Do you guys know what I mean? Picture a very long dog..... an
> extended sausage dog, walking around a corner. The same can be done for
our
> walkers. If you want a better explanation, reply to me and I will
endeavour
> to explain better.
>
> Oh, I am still to build anything using a uCore, but I will get there.
Also
> I am better with ideas than with my hands.....Pity


Well has anyone mentioned Millers solution? Not very natural, but effective,
the front legs just keep turning around and around.....works great


Steve

------------------------------------------------------------------------

eGroups.com home: http://www.egroups.com/group/alt-beam
http://www.egroups.com - Simplifying group communications



Home