Alt-BEAM Archive

Message #00466



To: "beam@corp.sgi.com" beam@corp.sgi.com
From: zeroheroz zeroheroz@uswest.net
Date: Mon, 15 Feb 1999 17:59:04 -0800
Subject: [alt-beam] solar motor question



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After making 2 photovores that both turn in circles,( no
I'm not happy with this LOL) I thought I'd try my hand at a
single motor design since I was having such great luck at
getting one motor to fire. I soldered 4 1000uf caps in
parallel to power my solar motor consisting of 1- 1381-J,
1-3906, 1-3904, a 2.2K res and a motor out of my 17 year
olds walkman < hehe- BG>. All appeared to be great. ( I
breadboarded it first before soldering and the motor popped
harder than any I've seen so far.) To the point, after it
was soldered together I get 3.8 V. until I attach the
motor. Then I get .72 V. across the + & - & at the 3904
side of the resistor. I'd actually like to build something
that works as it should while I still have my sanity (
what's left of it) Any suggestions with the exception of
give up will be greatly appreciated ........ ZeRo .....aka
Darrell
PS. not that it means anything but, I read all the posts on
the "question thread" and thought how nice it was that
those who participated could debate a topic so passionately
without insults or flaming, WTG!


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After making 2 photovores that  both turn in circles,( no I'm not
happy with this LOL) I thought I'd try my hand at a single motor design
since I was having such great luck at getting one motor to fire. I soldered
4 1000uf caps  in parallel to power my solar
motor consisting of  1- 1381-J, 1-3906, 1-3904, a 2.2K res and a motor
out of my 17 year olds walkman < hehe- BG>. All appeared to be great.
( I breadboarded it first before soldering and the motor popped harder
than any I've seen so far.)  To the point, after it was soldered together
I get 3.8 V. until I attach the motor.  Then I get .72 V. across the 
+ & - & at the 3904 side of the resistor. 
I'd actually like to build something that works  as it should while
I still have my sanity ( what's left of it)  Any suggestions with
the exception of give up will be greatly appreciated ........
ZeRo .....aka Darrell

PS. not that it means anything but,  I read
all the posts on the "question thread" and  thought  how nice
it was that those who participated could debate a topic so passionately
without insults or flaming, WTG! 






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467 Mon, 15 Feb 1999 20:51:38 -0500 [alt-beam] uCPU "BEAM LIST" "Richard Caudle"
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Evening,

I have been reading the reacent threads with some dismay and schagrin, but =
it got me thinking (a dangerous pastime, I know)...I am using the Parallax =
Basic Stamp in a research project at work and I notice that there is a few =
commands that can be used to simulate a uCore. The best thing about this i=
s the fact that the RC time constants can be measured and the 'bot programm=
ed to react. Anyone who has a BS can look at the RCtime command on page 29=
9 of the Manual 1.9.

Here's the scheme from the manual:
+5
o
|
=3D=3D C
| =

--------\/\/\/-----=
---o> I/O pin
| 220 Ohms
|
\
/
\ R
/
|
|
___ =

GND =

Please be forgiving, I'm not too good at this ASCII thing. Hope you get th=
e gist.
=

Richard Caudle
richard@cqc.com
rwcaudle@hotmail.com
khkhaal@zdnetmail.com
Frankendaddy (ICQ#20105579)




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Evening,<=
/DIV>
  IV>
I have been reading the reacent =
threads =

with some dismay and schagrin, but it got me thinking (a dangerous pastime,=
I =

know)...I am using the Parallax Basic Stamp in a research project =
at =

work and I notice that there is a few commands that can be used to simulate=
a =

uCore.  The best thing about this is the fact that the RC time constan=
ts =

can be measured and the 'bot programmed to react.  Anyone who has a BS=
can =

look at the RCtime command on page 299 of the Manual =

1.9.

 

Here's the scheme from the =

manual:


face=3D"Comic Sans MS" =

size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;      =

+5


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

o


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

|


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;      =

=3D=3D  C


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =



size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

--------\/\/\/--------o>  I/O pin


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

|         220 Ohms


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

|


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

\


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

/


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

\   R


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

/


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

|


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;       =

|


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;     =

___    


size=3D2>           =
            &nb=
sp;            =
            &nb=
sp;      =

GND   

Please be forgiv=
ing, I'm =

not too good at this ASCII thing.  Hope you get the gist.

  &nbs=
p; =


Richard Caudle R>
href=3D"mailto:richard@cqc.com">richard@cqc.com


href=3D"mailto:rwcaudle@hotmail.com">rwcaudle@hotmail.com


href=3D"mailto:khkhaal@zdnetmail.com">khkhaal@zdnetmail.com

Frankend=
addy =

(ICQ#20105579)

  IV>

size=3D2>
 






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